Hello there! We are The Layabouts - an independent video game development team that approaches the creative process with an enthusiast's perspective and a somewhat irreverent style. Our little group originally formed entirely on the internet over the course of several years, through a combination of shared interests and general compatibility. At a point, we figured it was time to make things official, so we took out the proverbial engagement ring and offered to start up a company where we make video games.
(We said yes.)
But you might be wondering: "who exactly are these 'The Layabouts' people anyway?" Well, why don't you go ahead and...
A relic from ages long since past, Joe Pierce is a man known for many things. A few of these noteworthy events include being at the center of the 'railway suplex scandal of 1973' and the founding of 'The Layabouts fantastic media creation heroes' in early 2010. Hailing from the frigid norths of New York, he is also no stranger to the harshness of nature. In fact, that probably explains his fascination with upper lip hair. Gets cold up there, man.
Joe serves a de facto administrative role, making sure everything runs smoothly with this well-oiled machine. From scheduling to scheming, Joe's usually writing something down in an old worn notebook. He also likes video games, quite a bit, and has been described as a 'designer extraordinaire' by his handsome compatriots . He owns a lot of them, he plays a lot of them, and he'd like to make a lot of them as well. You have no idea.
fake American tacos, mustaches, steampunks, creepypasta, the post-apocalypse
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Born in that new version of Mexico, Nate Wiesel found himself fascinated with the many creative wonders of the world. As a dumb child he spent his days as a creature of the internet, feeding off the few positive comments he garnered from his animated endeavors. His enthusiasm dying with age, Nate slowly grew from an energetic, joyful youth into the bitter, stone faced code monkey we know him as today.
As a human with interests, Nate finds himself involved with many a game. Though he prefers to concern himself with the creative side of production, namely art, he does know his way around a script or two. Mainly though he's a weirdo who does weird art.
ancient computers found in garages, Triscuits, really bad product placement, talking to himself while playing video games, human limbs
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Zach is a man with a plan. The plan? Make awesome video games. The man? Well, I'd say he's Zach, but that'd just be redundant. Currently residing in the heart of Cajun country, "Hinchy", as he is often known, is The Layabouts' web designer and site manager, so most of what you see of our cool web stuff is mostly his doing. This also means that if something goes horribly wrong, he's the one that you're supposed to scream and throw things at! (Don't worry, his beard absorbs the impact.)
However, Zach is first and foremost a game design and programming man, having a hand in most of the games released here. In addition to that sort of thing, he also dabbles in music, animation, and whatever else is convenient enough for him to get his hands in.
level editors, Greek food, classical cryptography, long numbers consisting only of the digit 9, sleeping
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Brittany Mezzo hails from a small town in Mississippi; a town so small that that if you were to step on it the town would slip between your toes. Armed with a scarf and enough ELO vinyls to break a horse's back, she rode a horse to its grave somewhere in the cold north far beyond her tiny town. She is generally a quiet and timid gal, unless you just so happen to mention something she enjoys (to which she will mostly likely summon one of her many vinyls in response).
She lives for the sake of art, hoping that despite the horrid economic times she can make it out on top, allowing her artwork to be the life support of something greater than herself. Keep an eye out for it, set to debut in the Layabouts Fantastic Creation Media Hero Video Console Video Games! Releasing in a theater near you.
Jeff Lynne, scarves, looking up horrible things on the internet, Super Nintendo, Korean grindfest MMORPGs
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Staunchly british and vaguely effeminate, Jack Saint is a resident writer at the Layabouts, a keen fan of the written word since he was just a wee lad. From novels to video-games, comic-books to tv shows, this kid likes it all, and he damn well hopes you know that he knows that you know it.
Saint throws down some prose to several Layabouts projects, as well as doing occasional design or conceptual work. When he's not doing that stuff, he's probably talking into a microphone over the internet, or as a rare treat writing some self-indulgent thing about himself on a website.
David Bowie, Quentin Tarantino, The Room, Jaws Unleashed for the PS2, female Pokémon
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- Q: Hey, are you the band?
A: There's several distinct musical groups that refer to themselves as 'The Layabouts' or 'Layabouts'. We aren't any of them. Sorry to disappoint! We make games instead, although there's nothing wrong with liking all of us! Perhaps some day our video game company can join forces with these various South African punk rock deep house interpretative dancers.
- Q: So... you make games?
A: Of course! What else would a bunch of freeloaders like us be up to? Seriously though, games are awesome and we want to be awesome too. It's not the easiest thing in the world but we all absolutely love doing it.
- Q: What's your collective levels of experience doing this stuff?
A: That's a pretty loaded question to say, but then we're the ones that asked it to ourselves so whatever. We're all pretty much amateurs, going on this by the seat of our pants and all that, but of course we're hoping to build our experience in the medium as we go for the most part.
- Q: Who's in charge of this merry brigade?
A: We try to remain as impartial as we can about our process; pretty much everyone on the team gets an equal say as to what we work on and how we go about it. In a more grand capacity we're currently overseen by Joseph Pierce, but beyond the daily goat offerings there's not much reverence to it.
- Q: Where are you idle fellows located?
A: Everywhere! If it weren't for the power of the internet this whole affair would be pretty unfeasable. We're just thankful we weren't born 20 years earlier. I'm not ready to be old yet.
- Q: Huh, neat... can I be a Layabout?
A: We're not currently looking to hire anyone at the moment. However, we always love to hear from talented folks who are interested in working with us. If that describes you, see below.
- Q: I'm a member of the press/interested in proposing a business arrangement with The Layabouts. What's the best way to get into contact with you?
A: We actually have a contact page, for just such an occasion. You can find it at the top right of the page, but if your mouse is tired, it can just click HERE instead.
- Q: Can I "Let's Play" your games?
A: Absolutely. Some of our members actually have done Let's Plays themselves - we'd be big fat hypocrites if we said no. Feel free to monetize, too. However, we do ask, regardless of whether or not you're profitting from our game, that you link to the game's homepage - the one that's linked from the Games page above, preferably not another site like GameJolt or whatever - in your video descriptions or what-have-you, so that your viewers can check out the games for themselves. Thanks; we really appreciate your support!
- Q: Wait a second!!! Why the name "The Layabouts"?
A: Many of our core members had been associated with one another for several years before forming this group, though always as a loose collective in a broader community of people. We figured it was about time we started calling ourselves something, so 'The Layabouts' appeared; totally out of a sense of irony because we actually busy ourselves so much with work, and not at all out of a sense of shameful admittance.
- Q: What's the deal with your logo?
A: It's a little dude with a color-wheel head, lying down on the "bed" made out of the text. (The "The" is the pillow!) We don't blame you if you didn't get it at first glance - it's not the most obvious design. As for why it's a color wheel? I dunno, diversity or an artist's palette or something. You decide!
- Q: Do you have any friends?
A: Yes! You can find all of our friends at our handy dandy affiliates page, just over YONDER. If you aren't on it, then it's pretty clear that we have nothing but disdain for you, and your continued reading of this page is prreeettttyy awkward for all involved.
- Q: Can I come over to your house?
- Q: Can I come over to your house?
A: Whose house?
- Q: The Layabouts.
A: The Layabouts doesn't have a house.
Have a question that wasn't answered by our FAQ? Head on down to our contact page and get in touch!