written July 23rd, 2013 by Joe Pierce
The Poekuss family and a foxy friend, courtesy of our battle artist. Poekuss are known for being a particularly sadistic species of Collectem, setting fires with their candlesticks to toy with nighttime travelers before cornering them in the middle of the inferno.
written July 10th, 2013 by Joe Pierce
Hey there, everyone! Been a lot of goings on over the last few weeks, one of them being this handy new site. Earlier this year we made another go at a site redesign, in an effort to establish our focus on game development. Over the last year or so, one of the greatest lessons we've learned is the importance of maintaining focus, and that's what incentivised us to talk down some of the non-game content we had to offer (like our comics, art and prose work). With that in mind, we didn't quite get the job done with the last redesign, being too attached to our old database to really change much about the infrastructure of the site. Too many old ideas holding us back, leaving little room for a restructure.
written June 6th, 2013 by Zach Hinchy
As of June 2013, Here Comes Launchman has spent an entire year in a state of development hell. While progress has been made from a design standpoint now - we do think we know a lot more about where we want to go with the project - to continue to keep it our main focus is a detriment to our whole operation. So, unfortunately, we have made the decision to put the project on hiatus while we work on other things that hopefully we'll be able to make with a reasonable development cycle…