Nate and The Captive of Darkness - Developer Postmortem

written April 18th, 2014 by Nate Wiesel


Here's the Developer Postmortem for THIS old thing. Back in 2006-2007, young children versions of Nate (me!) and Zach made this monstrosity of a game, and now we're back nearly a decade later (with Joe too for some reason) to deconstruct the shit out of it.

The Legend Of Doodle Announced for Q2 Release!

written April 3rd, 2014 by Joe Pierce


Announced back on the 1st with 100% sincerity, The Legend of Doodle will be released within the next few months for Windows, Mac OS X, and PlayStation®Vita! Play through over 500 bite-sized challenges, explore several worlds that continually add new mechanics, and find tons of hidden secrets in this platformer adventure with an emphasis on elegant simplicity.

We’ll be doing a write-up on our history with the game within the next few days, so stay tuned!

http://thelegendofdoodle.com/

Collectems - Aspen Concept Art

written March 12th, 2014 by Brittany Mezzo


Hello there again, everyone! Sorry we've been so quiet on the Collectems front the past few weeks. A lot of things have come up for all of us, so while we unfortunately haven't had much to talk about, we've still been doing work when we can. Don't worry though, we're starting to get things back on track. As I mentioned in my previous development diary entry, I was going to cover the other protagonist, Aspen, once we had his design more finalized. That day has come, so let's jump right in!

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