written May 2nd, 2015 by Joe Pierce
We're not quite ready to provide a look at how the game's level design has changed throughout development, so I figured we'd switch gears and explore a different area instead. We've shared a decent selection of Doodle's soundtrack already, but we haven't really gone much further than that. So, this week, I'd like to take a brief look at the evolutionary process for the game's music.
written April 22nd, 2015 by Joe Pierce
Hello all! Joe here once again with your semi-monthly Layabouts check in!
Man, If 2015 has taught me anything so far, it's that I should expect bad and expect bad often. Without going into detail, I've been dealing with a lot of issues in my personal life that have left me anywhere from distracted to horribly, thoroughly, exhausted. It's prevented me from talking about work as openly as I would have liked, and for that I apologize. Despite this, work has been going very well, if quietly, and with the worst (hopefully) behind me, I fully intend on opening up the proverbial Pandora's box.
Let's go ahead and open that thing!